Architect Engineer
Responsibilities
Design and optimize the architecture of game systems
to ensure high performance and stability.
Participate in requirement analysis and technical
solution formulation, providing technical solutions.
Write high-quality code, perform code reviews, and
optimize code.
Solve technical challenges
encountered during development.
Continuously monitor
technology trends and introduce new technologies to enhance
system performance.
Requirements
Bachelor's degree or higher in computer science or a
related field.
At least 5 years of software
development experience, with experience in large-scale project
development preferred.
Proficient in C++, Java, or
other programming languages, with a solid understanding of
common data structures and algorithms.
Familiar with
distributed system design and microservices architecture.
Strong problem-solving skills and a collaborative
team spirit.
Strong interest in game development and
knowledge of game development processes and technology stacks.
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