Architect Engineer
Responsibilities
Design and optimize the architecture of game systems to ensure high performance and stability.
Participate in requirement analysis and technical solution formulation, providing technical solutions.
Write high-quality code, perform code reviews, and optimize code.
Solve technical challenges encountered during development.
Continuously monitor technology trends and introduce new technologies to enhance system performance.
Requirements
Bachelor's degree or higher in computer science or a related field.
At least 5 years of software development experience, with experience in large-scale project development preferred.
Proficient in C++, Java, or other programming languages, with a solid understanding of common data structures and algorithms.
Familiar with distributed system design and microservices architecture.
Strong problem-solving skills and a collaborative team spirit.
Strong interest in game development and knowledge of game development processes and technology stacks.
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